{"title":"All games","description":null,"products":[{"product_id":"npc-out-of-script-a-glitchy-comedy-card-game","title":"NPC: Out of Script","description":"\u003ch2\u003eEvery background character has a routine. Six decide to break theirs.\u003c\/h2\u003e\u003cp\u003eIn Everloop City, the AI administrator ADMIN enforces scripted lives. Lukas, Mara, Brikk, Pip, Vee and a disillusioned City Guard discover a way to escape the simulation—if they can survive the administrator's corrections.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003ePlayers use character powers, Glitch, Action and Sabotage cards. Scrap cards to gain Code, advance through Wake Up, Break Free and Escape, then survive ADMIN's final security check.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eComplete all three milestones and pass the final check.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eEach playable character has a story, relationships and a different tactical route to freedom.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–6\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20–30 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e 72 poker-size cards: six characters, six escape trackers, eighteen Glitches, sixteen Actions, twelve Sabotage, ten ADMIN Events and four Legendary cards.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eNPC: Out of Script is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890862326008,"sku":"GS-NPC-001","price":32.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0860\/5787\/7752\/files\/consulatex-npc-out-of-script-revised-cover-concept.png?v=1793451359"},{"product_id":"the-last-slice","title":"The Last Slice","description":"\u003ch2\u003eA pizza party with one problem: everybody wants the last slice.\u003c\/h2\u003e\u003cp\u003eFour pizza rounds. One table. A group of friends who will do absolutely anything to avoid sharing. The Last Slice is a fast bluffing and simultaneous-choice card game built around the smallest possible stakes—and the largest possible grudges.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eEveryone chooses a secret Action, then reveals at the same time. GUARD players secure slices and block theft; NEGOTIATE players offer deals; GRAB players take from the center; and STEAL players may seize an unprotected player's slices from the current round. A public Twist changes the rules before each round's choices.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eBank the most pizza slices over four rounds.\u003c\/p\u003e\u003ch3\u003ePlanned contents\u003c\/h3\u003e\u003cp\u003e76 poker-size cards: 24 Action cards, 12 Twist cards and 40 one-point Pizza Slice cards, plus a folded rules sheet. 3–7 players; playtime 10–15 minutes.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eThe Last Slice is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890887885048,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0860\/5787\/7752\/files\/consulatex-the-last-slice-revised-cover-concept.png?v=1793451367"},{"product_id":"unqualified","title":"Unqualified","description":"\u003ch2\u003eGet hired for a job you should never have applied for.\u003c\/h2\u003e\u003cp\u003eThe fictional Talent Emergency Agency must staff absurd workplaces immediately. The applicants are spectacularly underqualified, but confidence is apparently an acceptable substitute.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eA Hiring Manager reveals a Job with two required skills. Applicants build a pitch using two Qualification cards; scoring rewards matching requirements and clever explanations, while a Curveball may alter the interview.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eWin the most job offers after everyone has served as Hiring Manager.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eA structured interview game that mixes objective requirements with ridiculous improvisation.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–8\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Job, Qualification and Curveball cards; score sheet or scoring cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eUnqualified is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890888540408,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0860\/5787\/7752\/files\/consulate-x-unqualified-cover-concept.png?v=1793425295"},{"product_id":"group-chat-meltdown","title":"Group Chat Meltdown","description":"\u003ch2\u003eOne accidental message. Twelve escalating problems.\u003c\/h2\u003e\u003cp\u003eA group chat populated by wildly incompatible personalities turns screenshots, rumors and accidental sends into an unstoppable social disaster.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003ePlayers manage a Reputation score while playing Messages, Reactions and Screenshots. Each pursues a private social objective; cards can amplify, redirect or expose drama.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eFinish with the strongest Reputation and complete the most private objectives.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eA chain-reaction party game starring a cast of chaotic group-chat regulars.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–8\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 15–20 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Message, Reaction, Screenshot and Objective cards; scoring system in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eGroup Chat Meltdown is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890888835320,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0860\/5787\/7752\/files\/cx-group-chat-meltdown-cover-concept.png?v=1793425654"},{"product_id":"bad-advice-bureau","title":"Bad Advice Bureau","description":"\u003ch2\u003eThe worst consultants in the world are taking new clients.\u003c\/h2\u003e\u003cp\u003eAt the Bad Advice Bureau, desperate customers bring everyday problems to employees whose suggestions are guaranteed to make everything worse.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eA customer Problem is revealed. Players assemble responses from Advice cards and may add a Backfire. The rotating client chooses a solution, while the Backfire changes its consequences.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eEarn the most client-awarded points after a full rotation of the client role.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eHumor has a consequence: the funniest response is not always the safest for the fictional client.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–8\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 15 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Problem, Advice and Backfire cards; no real-life advice is intended.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eBad Advice Bureau is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890889261304,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0860\/5787\/7752\/files\/cx-bad-advice-bureau-cover-concept.png?v=1793425659"},{"product_id":"the-alibi-factory","title":"The Alibi Factory","description":"\u003ch2\u003eWhen everybody has an alibi, somebody must be lying.\u003c\/h2\u003e\u003cp\u003eAn underground service sells impossible alibis to incompetent suspects. An investigator must find the detail that cannot be true.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eSuspects construct statements using Time, Location and Witness cards. A Case card establishes fixed facts; Evidence cards can contradict claims. The detective cross-examines before making one accusation.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eDetect the fabricated timeline—or successfully defend it—across a series of cases.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eStructured timeline inconsistencies give investigators evidence to reason about, not simply a popularity vote.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–7\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Case, Time, Location, Witness and Evidence cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eThe Alibi Factory is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890889556216,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0860\/5787\/7752\/files\/consulatex-the-alibi-factory-revised-cover-concept.png?v=1793451373"},{"product_id":"definitely-human","title":"Definitely Human","description":"\u003ch2\u003eEveryone claims to be human. Their behavior suggests otherwise.\u003c\/h2\u003e\u003cp\u003eIn the suspicious metropolis of Human Standard, secret synthetic citizens attempt to blend in while detection officers test the meaning of ordinary social behavior.\u003c\/p\u003e\u003ch3\u003eHow the game works — proposed design\u003c\/h3\u003e\u003cp\u003ePlayers answer Situation cards using restricted Response cards. One hidden synthetic player must satisfy a private Directive while avoiding suspicion; investigators compare clues and vote at the end.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eThe investigators win by identifying the synthetic player; the synthetic player wins by surviving the final vote.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eAsymmetric social-deduction roles and an original science-fiction comic universe.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 4–8 (to be validated)\u003cbr\u003e\u003cstrong\u003eTarget playtime:\u003c\/strong\u003e 15–20 minutes (to be validated)\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Identity, Situation, Response and Directive cards under development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eThis game is still in design. The card script, rules, balance, artwork, packaging, manufacturing and delivery schedule require approval before release. Any future preview imagery must be identified as a concept, not a manufactured product. No preorder is currently being accepted.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890889982200,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0860\/5787\/7752\/files\/cx-definitely-human-cover-concept.png?v=1793425672"},{"product_id":"impostor-chef","title":"Impostor Chef","description":"\u003ch2\u003eOne kitchen. One secret dish. One chef who has no idea what is cooking.\u003c\/h2\u003e\u003cp\u003eAt a high-stakes fictional cooking competition, one chef has entered the kitchen without seeing the order and must improvise convincingly.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eChefs offer Ingredient and Technique clues to a secret Recipe. The impostor tries to infer the dish while subtly sabotaging the menu; everyone votes before the final reveal.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eExpose the impostor, or bluff through the cooking round as the impostor.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eThe cooking-round sequence is designed to distinguish this game from generic impostor guessing.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–7\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 15 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Recipe, Ingredient, Technique and secret-role cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eImpostor Chef is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890890277112,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0860\/5787\/7752\/files\/cx-impostor-chef-cover-concept.png?v=1793425678"},{"product_id":"terms-conditions","title":"Terms \u0026 Conditions","description":"\u003ch2\u003eThe fine print is the real game.\u003c\/h2\u003e\u003cp\u003eContract negotiators in a corporate dystopia compete to write profitable agreements while hiding obligations in plain sight.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eDraft Benefit and Obligation clauses, then attach public or concealed Amendments. Every signed contract is scored against its actual obligations; rival negotiators may challenge ambiguous terms.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eEarn the most net contract value across the signing rounds.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eAn open drafting and contract-engineering puzzle, distinct from the hidden-offer bluffing of What's the Catch?.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–6\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Benefit, Obligation, Amendment and Contract cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eTerms \u0026amp; Conditions is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890890703096,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0860\/5787\/7752\/files\/cx-terms-conditions-cover-concept.png?v=1793425685"},{"product_id":"apology-tour","title":"Apology Tour","description":"\u003ch2\u003eEvery scandal needs a statement. This agency has several terrible ones.\u003c\/h2\u003e\u003cp\u003eInside a fictional publicity firm, celebrity disasters escalate faster than the staff can issue apologies. Clients develop histories, rivalries and increasingly implausible explanations.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eA Scandal sets the crisis and Reputation at risk. 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Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890897256696,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0860\/5787\/7752\/files\/cx-apology-tour-cover-concept.png?v=1793425691"},{"product_id":"tiny-tyrants","title":"Tiny Tyrants","description":"\u003ch2\u003eVery small kingdoms. Impossibly large egos.\u003c\/h2\u003e\u003cp\u003eIn the land of Minoria, miniature monarchs levy taxes, build monuments and betray their closest allies to hold on to absurdly tiny thrones.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eEach ruler manages Treasury and Influence, recruits supporters, builds structures and triggers revolts. A ruler who takes too much may gain money but lose the loyalty required to survive.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eWin the most Influence after the final Uprising while keeping the kingdom intact.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eAsymmetric monarchs, rebellion risk and a visually distinctive comic-fantasy cast.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–5\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20–30 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Ruler, Treasury, Ally, Construction and Revolt cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eTiny Tyrants is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890897748216,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"house-meeting","title":"House Meeting","description":"\u003ch2\u003eFive roommates. One apartment. Zero accountability.\u003c\/h2\u003e\u003cp\u003eAt Apartment 404, every flatmate has an excuse, nobody has paid their share and the group-chat meetings keep getting worse.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eEach round reveals a shared household bill or disaster. Players assign Chore and Expense cards, barter with Favors and deploy Excuses, but unresolved obligations raise the Eviction Meter.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eKeep your room through the lease finale while carrying the fewest unresolved obligations.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eResource-based roommate negotiation with escalating shared disasters and recurring characters.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–6\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Roommate, Bill, Chore, Favor, Excuse and Disaster cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eHouse Meeting is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890898305272,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"one-last-favor","title":"One Last Favor","description":"\u003ch2\u003eIn this town, every favor comes due.\u003c\/h2\u003e\u003cp\u003eA neighborhood of ambitious social climbers trades rides, introductions and suspicious promises until no one remembers who owes whom.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003ePlayers issue Favor cards that create transferable Obligations. An obligation can be called in, repaid or redirected, but unpaid debts become penalties at settlement.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eHave the fewest unpaid Obligations and the most Trust when settlement is called.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eEvery favor creates a debt. Track who owes whom, then call it in at the perfect moment.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–6\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 15–25 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Favor, Obligation, Repayment and Twist cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eOne Last Favor is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890898600184,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"the-great-museum-swap","title":"The Great Museum Swap","description":"\u003ch2\u003eThe exhibition is priceless. 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Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890898927864,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"planet-for-sale","title":"Planet for Sale","description":"\u003ch2\u003eLuxury planets. Terrible disclosures.\u003c\/h2\u003e\u003cp\u003eAt the Interstellar Property Exchange, ambitious brokers sell worlds with breathtaking scenery, bizarre laws and devastating hidden maintenance costs.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eBid for Planet cards, reveal Environmental and Legal Liabilities, then develop your acquisitions with Upgrade cards. Overleveraged portfolios can collapse at final inspection.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eOwn the most valuable net planetary portfolio at the end of the auction cycle.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eA comic interplanetary property market with a recurring brokerage, alien clients and strange worlds.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–6\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20–30 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Planet, Bid, Liability, Upgrade and Inspection cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003ePlanet for Sale is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890899222776,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"time-loop-tuesday","title":"Time Loop Tuesday","description":"\u003ch2\u003eTomorrow is cancelled. Again.\u003c\/h2\u003e\u003cp\u003eThe fictional town of Glen Tuesday has been trapped in the same day for decades. A handful of residents can remember earlier loops; nobody agrees on why the clock resets.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eWork cooperatively through Location, Clue and Event cards. A limited Memory reserve carries specific clues between resets; the group must discover the correct event sequence before the last loop.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eResolve the town's central anomaly before Memory runs out.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eA character-driven mystery where every replay of Tuesday uncovers something new.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 1–4\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20–30 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Location, Clue, Event, Memory and Solution cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eTime Loop Tuesday is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890899648760,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"pocket-heist","title":"Pocket Heist","description":"\u003ch2\u003eThe world's least qualified thieves have a very ambitious plan.\u003c\/h2\u003e\u003cp\u003eA small-time crew targets the impossible vault at Meridian Tower. Every member has a specific skill, a bad habit and an inconvenient history with the security team.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003ePlayers coordinate Equipment and Opportunity cards to clear obstacles, but each failed operation advances the Alarm. The crew must choose between speed, stealth and valuable optional loot.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eReach the vault, recover the target and escape before the Alarm fills.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eCooperative multi-stage heists with distinct crew members and episodic missions.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–5\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Crew, Security, Equipment, Opportunity, Loot and Alarm cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003ePocket Heist is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890900533496,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"space-janitors","title":"Space Janitors","description":"\u003ch2\u003eThe galaxy is in danger. The cleaning crew is on shift.\u003c\/h2\u003e\u003cp\u003eThe crew of Service Vessel 9 expected to unclog drains and empty waste tanks, not survive an alien biohazard and a command staff that abandoned ship.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003ePlayers assign specialty crew members to Hazards, combine improvised Tools and share limited Supplies. Contamination spreads after each round, forcing difficult priorities.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eClean the critical decks and reach extraction before contamination overwhelms the ship.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eA recurring sci-fi comedy ensemble that turns unglamorous jobs into heroic disasters.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–5\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20–25 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Crew, Hazard, Tool, Supply, Contamination and Event cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eSpace Janitors is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890901319928,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"airport-chaos","title":"Airport Chaos","description":"\u003ch2\u003eYou booked a flight. The universe booked a disaster.\u003c\/h2\u003e\u003cp\u003eAt Terminal Zero, a notoriously unreliable airline sends travelers on journeys that are never as direct as advertised. Gate agents, pilots and passengers form a recurring comic ensemble.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eBuild a route using Flight and Connection cards, manage delays and use Limited Assistance cards to recover from cancellations. Unreliable routes are quicker but carry greater disruption risk.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eComplete your travel itinerary with the most surviving Travel Points.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eShort tactical route-building with escalating airport disasters and recurring locations.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–6\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 15–25 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Flight, Connection, Assistance and Disruption cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eAirport Chaos is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890906595576,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"plot-twist-department","title":"Plot Twist Department","description":"\u003ch2\u003eThis story is going terribly. That is our department's fault.\u003c\/h2\u003e\u003cp\u003eA fictional bureaucracy maintains the world's stories. Its overworked employees keep introducing plot twists that contradict every previous chapter.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003ePlayers add Character, Location, Conflict and Twist cards to a shared plot. 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Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890906628344,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"one-rule-left","title":"One Rule Left","description":"\u003ch2\u003eThe rules are simple until someone changes them.\u003c\/h2\u003e\u003cp\u003eAn ordinary card tournament becomes a legal nightmare: players continually rewrite what is permitted, rewarded and forbidden.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eEach round begins with a base scoring objective. Rule Change cards occupy limited active slots; conflicts resolve in printed priority order. Players must adapt their hand while preventing impossible rule combinations.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eClaim the most points from completed objectives before the final round.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eRewrite the rules mid-game, within limits, so the chaos stays playable.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–6\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 10–20 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Rule, Objective and Exception cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eOne Rule Left is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890906661112,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"food-truck-frenzy","title":"Food Truck Frenzy","description":"\u003ch2\u003eGood food. Bad rivals. No parking.\u003c\/h2\u003e\u003cp\u003eA fleet of peculiar street-food entrepreneurs races through a lively city while suppliers disappear and customers develop unpredictable cravings.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eDraft Ingredients, complete Recipe sets and select a neighborhood Market. Disaster cards interrupt service, but strong inventory management and upgrades create a reliable competitive edge.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eFinish the last service day with the highest profit.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eA culinary drafting game with identifiable truck brands, chefs and family-friendly rivalry.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–6\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Chef, Ingredient, Recipe, Market, Upgrade and Disaster cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eFood Truck Frenzy is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890906693880,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"the-complaint-department","title":"The Complaint Department","description":"\u003ch2\u003eThe customer is always right. The customer is also a dragon.\u003c\/h2\u003e\u003cp\u003eAt the impossible Customer Resolution Office, agents handle complaints from people, monsters and institutions who should never have been allowed to submit a ticket.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eThe team receives escalating Complaint cards. 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Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890906857720,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"whats-the-catch","title":"What's the Catch?","description":"\u003ch2\u003eEvery amazing offer has a hidden consequence.\u003c\/h2\u003e\u003cp\u003eA charming marketplace sells impossible bargains, mysterious shortcuts and unbelievable opportunities. The question is never whether the deal is good—it is what the seller concealed.\u003c\/p\u003e\u003ch3\u003eHow the game works\u003c\/h3\u003e\u003cp\u003eSellers pair visible Benefit cards with hidden Catch cards. Buyers spend limited Investigation to inspect clues, negotiate terms and accept or reject offers before settlement reveals the consequence.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eFinish with the most net value from the offers you accepted and sold.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eA hidden-information game about spotting the bad deal before everyone else does.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–7\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Benefit, Catch, Investigation and Market Event cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eWhat's the Catch? is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890907185400,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"break-the-algorithm","title":"Break the Algorithm","description":"\u003ch2\u003eYou can go viral. Staying there is harder.\u003c\/h2\u003e\u003cp\u003eContent creators compete inside Feed City, where the mysterious platform changes its preferences without warning and its celebrity stars do anything to stay relevant.\u003c\/p\u003e\u003ch3\u003eHow the game works — proposed design\u003c\/h3\u003e\u003cp\u003eDraft Content and Collaboration cards to build different audiences. 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Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890907480312,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"pitch-or-pivot","title":"Pitch or Pivot","description":"\u003ch2\u003eYour startup is one funding round away from disaster.\u003c\/h2\u003e\u003cp\u003eAt the Launch District, brilliant—and profoundly reckless—founders compete to create companies that survive products, investors, staffing crises and bizarre market changes.\u003c\/p\u003e\u003ch3\u003eHow the game works — proposed design\u003c\/h3\u003e\u003cp\u003eEach player builds a startup using Product, Team and Traction cards. Funding events alter cash and equity; Pivot cards can reposition a struggling business. 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Successful matches create points; failed dates reveal new information.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eMake the most lasting fictional matches after the final matchmaking round.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eCompatibility reasoning and hidden lifestyle conflicts, rather than simply inventing the funniest date.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–8\u003cbr\u003e\u003cstrong\u003ePlaytime:\u003c\/strong\u003e 15–25 minutes\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Profile, Preference, Dealbreaker and Date Event cards in development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eSecond Date? is still in development, so rules, art and contents may change before release. Images shown are concept art, not the final product. Pre-orders aren't open yet. Tap \"Tell me first\" and we'll email you the moment they are.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890910658808,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"for-better-or-chaos","title":"For Better or Chaos","description":"\u003ch2\u003eLove is easy. Running a household is another game.\u003c\/h2\u003e\u003cp\u003eAcross the fictional town of Fairview, couples attempt to build their lives through relocations, careers, family surprises and other catastrophically inconvenient milestones.\u003c\/p\u003e\u003ch3\u003eHow the game works — proposed design\u003c\/h3\u003e\u003cp\u003eTeams manage three shared resources—Affection, Time and Money—and choose how to handle Life Events. Some decisions sacrifice short-term comfort to complete long-term Milestones.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eComplete the required Milestones before any shared resource is exhausted.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eCooperative life planning with consequential trade-offs and story-driven household events.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2–6 (to be validated)\u003cbr\u003e\u003cstrong\u003eTarget playtime:\u003c\/strong\u003e 20–30 minutes (to be validated)\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Couple, Milestone, Life Event, Resource and Choice cards under development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eThis game is still in design. The card script, rules, balance, artwork, packaging, manufacturing and delivery schedule require approval before release. 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Investigators compare these against Suspect, Motive and Scene evidence; only one accusation is permitted at the end of the case.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eCorrectly identify the suspect, motive and scene before the final vision fades.\u003c\/p\u003e\u003ch3\u003eWhat makes it different\u003c\/h3\u003e\u003cp\u003eA bounded multi-part deduction puzzle with a single coherent case answer and a haunting recurring setting.\u003c\/p\u003e\u003ch3\u003ePlanned format\u003c\/h3\u003e\u003cp\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 3–7 (to be validated)\u003cbr\u003e\u003cstrong\u003eTarget playtime:\u003c\/strong\u003e 20–30 minutes (to be validated)\u003cbr\u003e\u003cstrong\u003eContents:\u003c\/strong\u003e Ghost, Suspect, Motive, Scene, Vision and Case cards under development.\u003c\/p\u003e\u003ch3\u003eDevelopment status\u003c\/h3\u003e\u003cp\u003eThis game is still in design. The card script, rules, balance, artwork, packaging, manufacturing and delivery schedule require approval before release. Any future preview imagery must be identified as a concept, not a manufactured product. No preorder is currently being accepted.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890911117560,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"better-together","title":"Better Together","description":"\u003ch2\u003eTwo people. One team. A thousand surprises.\u003c\/h2\u003e\u003cp\u003ePartners embark on fictional adventures about communication, competing priorities and the small choices that make a relationship work.\u003c\/p\u003e\u003ch3\u003eHow the game works — proposed design\u003c\/h3\u003e\u003cp\u003ePlayers secretly select responses to Scenario cards, reveal their thinking and complete cooperative Challenges. 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The card script, rules, balance, artwork, packaging, manufacturing and delivery schedule require approval before release. Any future preview imagery must be identified as a concept, not a manufactured product. No preorder is currently being accepted.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890911314168,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0860\/5787\/7752\/files\/consulatex-better-together-revised-cover-concept.png?v=1793451380"},{"product_id":"world-fact-showdown","title":"World Fact Showdown","description":"\u003ch2\u003eA fast-paced trivia challenge across the world's most surprising facts.\u003c\/h2\u003e\u003cp\u003e\u003cstrong\u003eWorld Fact Showdown\u003c\/strong\u003e is an original family \/ trivia card-game concept being developed for Groupshop.\u003c\/p\u003e\u003ch3\u003eHow it plays\u003c\/h3\u003e\u003cp\u003eRead questions covering geography, science, history, culture and animals; score ordinary and difficult questions differently.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eEarn points for correct answers and be first to reach 10 points.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003ePlanned players:\u003c\/strong\u003e 2–10   |   \u003cstrong\u003ePlaytime:\u003c\/strong\u003e 15–30 minutes.\u003c\/p\u003e\u003cp\u003e\u003cem\u003eIn development: gameplay, components, artwork, manufacturing and pricing are subject to playtesting and confirmation. 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The card script, rules, balance, artwork, packaging, manufacturing and delivery schedule require approval before release. Any future preview imagery must be identified as a concept, not a manufactured product. No preorder is currently being accepted.\u003c\/p\u003e","brand":"Consulate X","offers":[{"title":"Default Title","offer_id":67890913313016,"sku":null,"price":0.0,"currency_code":"USD","in_stock":false}]},{"product_id":"macro-masters","title":"Macro Masters","description":"\u003ch2\u003eBuild a bodybuilder's fictional meal plan one card at a time.\u003c\/h2\u003e\u003cp\u003e\u003cstrong\u003eMacro Masters\u003c\/strong\u003e is an original fitness \/ strategy card-game concept being developed for Groupshop.\u003c\/p\u003e\u003ch3\u003eHow it plays\u003c\/h3\u003e\u003cp\u003eCollect Food cards with protein, carbohydrate, fat and calorie values; assemble menus to match competition targets.\u003c\/p\u003e\u003ch3\u003eObjective\u003c\/h3\u003e\u003cp\u003eScore the most points by meeting target macro ranges.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003ePlanned players:\u003c\/strong\u003e 2–5   |   \u003cstrong\u003ePlaytime:\u003c\/strong\u003e 20–30 minutes.\u003c\/p\u003e\u003cp\u003e\u003cem\u003eIn development: gameplay, components, artwork, manufacturing and pricing are subject to playtesting and confirmation. 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